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date: 26. March 2001 - updated:2. April 2001
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Title                   : A Prison for wicked Clowns
Filename                : prison.pk3
Maps			: prison.bsp
Author                  : Flava Clown (with any prefabs made by M.Kupfer)
Email Address           : xxxxxxxxxxx (feedback are welcome)
home page		: http://www.flavaclown.de
Bot support	        : Yes
Description		: A small deathmatch map for Quake 3 Arena.
                          A Prison with a Prisonyard and 4 Watchtower.
Version                 : 1.01

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Instructions:
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1 ) Extract prison.pk3 into your Quake3/baseq3/ directory
2 ) Start Quake3
3 ) The map is accessable from the menu or by going to the console(~) and typing /map prison

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info

As i played the "Hired Team Trial"-Demo, i thought wow what a lousy game but the prison style
Map is cool except any things. So i tried to made this map for q3a. This is not
an 1:1 rebuild i used an own prisoncell design, more rooms, more details, other tower
and any other small things. I also used any prefabs from M.Kupfer (www.dangercity.de)
like the Computer and Toilets. (downloadable on his site under "own maps", and don't miss
the great 27 [german] tutorials)
This Map got near all Weapons (except the BFG), 1 quad , 1 regenaration
(both in closed cells, u need to find the buttons to go in and out), 1 haste, 1 megahealth
and 2 traps (but very hard to step in).

The most heard Record while building was "Live at the Fillmore" from Cypress Hill.
[a phucking phat release which brings a bunch of phun to ya motha phuckers :-) ]

update:
i've fixed an small graphic only bug and also improved the fps and the game flow a bit.
it wasn't a big bug, but while i've "worked" on the ctf version i found some things to
change and improve, so i did it. Sorry to all who've downloaded the first version.
====================================================
construction

base:           scratch (inspiration: "Hired Team Trial" Demo)
editor:         Q3Radiant 202 by Id Software
other progs:    Q3Map Explorer 1.2, Irfan View, Paint Shop Pro 7.02
know bugs:      none yet, if you find some please let me know!!!
build time:     1 week with testing and compiling again and again.
                i think i've tried 2 days only the 2 traps.

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thanx to ...

Mike Kupfer (http://www.dangercity.de) for nice and usefull prefabs
and the 27(!!!) great german tutorials.
SpoOky for Betatesting and the fun while testing. And also for some idea's.
Snoopy for 512MB Ram!

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Distribution / Copyright / Permissions

Copyright (c) 2001 Flava Clown
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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